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Session 3

Sessions 3+ — What happened

Source: filed from inbox Hellfire session notes / Notes and summary.md (cleaned up here) Chapter: 3–5 — Manor, road to plateau, ruined tower Status: Ch. 3 ..…

Sessions 3+ — What happened

Source: filed from inbox Hellfire session notes / Notes and summary.md (cleaned up here)
Chapter: 3–5 — Manor, road to plateau, ruined tower
Status: Ch. 3 03-the-old-manor.md · Ch. 4 04-the-road-to-the-plateau.md · Ch. 5 05-the-ruined-tower.md


Part 1 — The ruined manor

Outside Fallcrest: an ancient house destroyed in the orc attack; cellars intact. Sergeant Murgaddin reported the Hammers operating from it.

Cellar layout: three areas only (played on preprinted boards — no map file). See ruined-manor-cellar.md.

  1. Entrance — Hammer thugs
  2. Damp mushroom chamber — mage (Rulden) + Hammers; Ethium stone; Dave learns Sleep; loot (shortsword, gold, identify scroll, healing potion)
  3. Sealed family tomb — four sarcophagi; skeletons erupt; more gold
  • Returned to Murgaddin victorious with a letter from the lair

Letter (to the manor mage, from Maelis Varn)

Rulden,
The arrangement stands. You will prove your worth now.
A courier travels the north road within the next tenday, bearing a map recovered from the outer ruins of Ethium. It must not reach Fallcrest.
Seize it. Kill the courier if needed, but bring the map intact.
You are not the only ones searching. Others have begun to take interest in the old places. This cannot be allowed to spread.
Deliver the map to my agent at the river crossing. You will be paid in full upon confirmation.
Do not fail me again.
Maelis Varn, Third Hand of the Valnaran family

  • Murgaddin: linked to Gang of Four — four criminal guilds united in Sunfall (capital); power reaching north
  • Party rested, then set off for Ethium (Fallcrest-to-Ethium map)

Part 2 — Road to Ethium (two days)

  • Night: wolf attack
  • Burial mounds: axe beak herd rushes and attacks
  • Derek’s watch: mistakes a crouched cloaked figure for a rock — figure flees into darkness; they are being followed

Part 3 — The waterfall climb

  • Tobbs had directed them to this route in Fallcrest
  • Treacherous stone path behind the waterfall to reach the Ethium plateau
  • Party split: Nibbles and Derek — steeper right-hand route; Thorn, Dave, Loki (and rest) — longer safer path
  • Goblins fired arrows from above; bugbears came down to attack
  • Dave: Sleep spell — stopped the arrows effectively
  • Thorn: dramatic fight with bugbear behind the waterfall
  • Nibbles: fought a bugbear valiantly, fell; Derek healed him twice; on the second recovery Nibbles slew the bugbear
  • Party topped the cliff; fleeing goblin caught by Dave’s Fire Bolt

Part 4 — Across the Ethium plateau

  • Found collapsed shrine — healing bestowed on the party
  • At shrine / overland (all occurred):
    • Distant black dragon shape; something falls from its mouth far away
    • Half a goblin found — torn clean in half, no tracks (dragon drop)
    • Castle on a hill glimpsed in the distance — blackened stone, leaning tower
    • Goblin wolf riders on a distant ridge (non-combat; hunting something else)
  • Heading for ruined tower Tobbs said held magic

Part 5 — Ruined tower (Hammer camp)

  • Camp at tower — attackers appear as bandits until defeated; Hammer pendants found
  • Snipers in trees with bows during fight
  • Party gained supplies; found spiral stairs descending
  • Ethium tunnels: well-dressed stone, ornate subtle carvings; dark, damp

Alcove — old adventurers

  • Grimey corner: sludge, debris from past looters decades ago
  • Glint of metal in rubble → investigating awakens three zombies (old dead adventurers; Ethium magic or necromancer below?)

Garnel’s room

  • Orc brute + Hammers forcing captive gnome to read runes on walls
  • Garnel Stoneblender — kidnapped in Sunfall; tries to help party when attacked
  • Party rescued Garnel; he knows something of Ethium

Trap & boss

  • Collapsed staircase: swinging maul over plank across chasm — party avoided it
  • Pool room: dead wizard at a desk, corrupted by Ethium investigation; became undead
  • Tough fight with wizard + zombies; on death wizard exploded with Ethium energy — Nibbles knocked down
  • Garnel helped configure pool with stones found — healing pool activated (water from a source elsewhere)

Loot & gains (sessions 3+)

Item / gainNotes
Ethium stoneFrom manor mage
Magic shortswordManor
Identify scroll, healing potion, goldManor / tomb
Sleep spellDave, from mage’s book
LetterMaelis Varn / Valnaran family
Garnel StoneblenderAlly — gnome, illusion magic, Ethium lore
Healing poolRuined tower; stones arrangement

Novel chapter mapping (suggested)

ChapterContent
Ch. 3Ruined manor + letter + Murgaddin
Ch. 4Road to Ethium — wolves, axe beaks, watcher, waterfall, dragon, shrine, approach ruined tower
Ch. 5Ruined tower — Hammer camp, dungeon, Garnel, pool boss

Open questions from play

  • Why did the manor tomb skeletons erupt? Family curse?
  • Who is the cloaked watcher on the road?
  • What is the distant castle on the hill?
  • East tunnels / duergar path — continued in session-04